Trig (And this makes the step sequencer trigger with the audio signals). Source: Audio 1 -> Amount 100 -> Destination: S. Source: Mod Env -> Amount 99 (or whatever) ->Destination: CV Out 1 (this turns the CV signal into an envelope of Attack, Decay and Release) Source: Audio In 1 -> Amount 100 -> Destination S.Rate (this turns an audio signal into the speed of the Step Sequencer). In this case I am using a trigger mode to create the envelopes. Have a thor patch that converts the audio to the CV signal (or use the Auto CV of the Scream 4 unit works as well). To break the repeating pattern into something 'random', you could use an alternate setup by using an audio listener and connect the audio to the feedback. However, this usually ends up into a repeating pattern. A simple concept would be having an LFO attached to the Feedback amount. ![]() However, I like a challenge from time to time and limit myself with just the Digital Delay Line Audio Envelope FollowerĪ cool feature I have played tons and tons of times with is something as modulating feedback. Off course there are different methods you could do a beat repeater effect (with for instance Thor or The Echo). If you are lazy, you can download the above settings from the following file:īeat Repeater in Reason 4 Alternate Repeatings Having a lesser value on the feedback makes the beat repeater make the sound die out over time (which can be a nice addition). And what will happen now is that the sound will be repeated endless due to the feedback on 127. The button 1 is our beat repeater trigger. Source Rotary 1 -> Target: Delay Time (Steps) -> Min Amount 1 -> Max amount 16 Source Button 1 -> Target: Dry/Wet -> Min Amount 0 -> Max amount 127 Source Button 1 -> Target: Feedback -> Min Amount 0 -> Max amount 127 To repeat the signal we'll select the Digital Delay in the programmer and do the following settings: This part makes turns the button 1 into a mute button. Line Mixer, Source Button 1 -> Target: Channel Level 1 -> Min Amount 100 -> Max Amount 0 Now for the programming part, we'll click on show programmer on the combinator and use the following settings: The Digital Delay output goes to the From Devices of the combinator The Master out of the mixer goes in the Audio In of the Digital Delay The too Devices (Combinator) goes inside the mixer channel 1 Once you have these ingredients, you will need to use the following audio routing: A Mixer 6:2 or Mixer 14:2 (it works with both) A Combinator as a Audio Processor unit (attach any device inside the audio input plugs of the combinator) You will need the following ingredients for this setup: This can be done with something like Thor or a combinator patch. ![]() The main idea behind the beat repeater is that you use a toggle button to turn on or off the beat repeater effect. All these files can also be loaded in Reason 5 and later Classic Beat repeatingĪ topic I did a video tutorial on (once a long time ago) is a thing called the Beat Repeater. Note: All files posted in this article are made with Reason 4. ![]() If this is becoming too much, don't worry, just have a couple of aspirins standing by since you will most likely going to need them. In this article I will go pretty heavy on stuff called modulation or routing. In this topic we'll be putting things in high gear and go mental on just a simple thing called the Digital Delay Line. Welcome to another article on Reasonexperts about the Digital Delay Line.
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